This is a simple simulation of boats moving between ports (almost) at random. They exhibit some basic AI behaviours such as A* pathfinding, seeking, basic obstacle avoidance (with the ability to right themselves when they do crash) and arrival speed correction.


Note: Not polished yet  + some elements still missing

Still missing:

  • Water mesh rendering on WebGL build
  • Alternative ship behaviours

Published 19 days ago
StatusPrototype
PlatformsHTML5
AuthorIts_A_Van
Made withUnity

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